2.26.2010

Perfect Swarm: Week 2 Mission Update

Week 2 Event: Invasion (Phantom of the Attic Games, Sunday, February 28th, 2010 Start Time 11:00 am)

New Horizon has become a charnel house. Blood, scorched metal, bodies, and broken chitin litter the battlefields as the Tyranids push deeper into the populated areas. Now with an established foothold on the planet the combined might of the splinter fleets surge in on the defenders attacking in great waves. Again and again the Tyranid armies throw their scuttling monstrosities and each time they are repulsed they leave the defenders more depleted.

“They come on in great lines smashing into our defenses. Let the beasts come! They will break like a wave against a glacier. ” – M. Borzok Ice Blood Space Marine Captain

Special Rules:

This week’s event features a special preview event for the upcoming release of Battle Missions. Each table will use the Wave Assault scenario from the new book! With respect to copyright law the details of the mission will be explained at Phantom of the Attic on the day of the event, but here is some information to help you select your force.

Mission:

Reserves: Defenders may place any number of units in reserve. Tyranid units may not be placed in reserve.

Initiative: Tyranid players get the first turn.

Duration: Random turn length beginning at turn 5.

Victory Condition: Objective Control (the side controlling the most objectives at the end of the game wins).

Rewards:

As the Tyranids press deeper into enemy terrain bacteria, virus, and spore from beasts and pods begin to mutate the landscape to suit their needs.

Tyranid Victory – Place 1 piece of area terrain in the Perfect Swarm Mega Battle. This terrain counts as open terrain for Tyranid forces and dangerous terrain to anyone else.

Holding the advance against the insatiable menace, the defenders have time to deploy artillery to obliterate the onrushing horde.

Defenders- Preliminary Bombardment- Defenders place a preliminary bombardment after both forces have deployed, but before the first turn of the Perfect Swarm Mega Battle. The bombardment is a Str. 4, AP 4, Large Blast that follows the rules for a Blast.

Army Composition:

Points: 500 (points allowance may change based on participation)

Build Rules: Players must include 2 Troops choices in their force.

Restrictions: No special characters or proxies (ie: this space marine is an imperial guardsmen). Conversions however are welcomed and encouraged.

Please prepare your army list ahead of game time (though you may have to make changes based on the conditions mentioned above). Have a written copy of your list at the game for GM approval and to ease play.

Individual Victory Conditions: Accumulate kill points.

Individual Rewards: The player with the highest kill point total at the end of The Perfect Swarm Campaign receives a $20 Phantom of the Attic gift certificate. All victory points must be approved and recorded by the table GMs.



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